Our People

Lockwood Publishing calls on the talents of more than 200 dedicated and creative individuals to help build new worlds. We believe in championing talent and giving every team the support they need to produce award-winning work.

For more on Lockwood Publishing and just some of those that drive its success, click on the Q&As below. To join us, just hit the button.

What is your superpower?

Falling on my head during handstand inversions – works every single time

What does your role involve?

My role involves working with all departments, owning the strategical roadmap tailored by business goals and optimising the features once they are live.  

What first attracted you to LKWD?

Positivity and the good old British humour – could not stop laughing in my first call with them.

Has working at LKWD exceeded your expectations?

It has exceeded my expectations on professional and personal levels. Working within a large organisation where everybody tries their best to contribute and enjoy the experience helped overcoming the lockdown fatigue and mental challenges.

How did you find joining LKWD during a global pandemic?

Spending so much time with people I have not seen in real life yet is an interesting feeling.

How were you supported during your onboarding?

Fully supported – I work remotely from Germany and it couldn’t have been smoother. The paperwork, receiving the equipment and then the support from team members from all different departments all went great!

What are you most looking forward to when lockdown ends?

DANCING! Can’t wait for Sunday afternoon raves.

What is your superpower

I used to be able to play guitar and keyboard at the same time.

What does your role involve?

My role involves planning our upcoming themes, events and content with the content leadership team and following up on their execution. As well as helping cycle our existing 32,000+ items. I also help shape our upcoming features as part of the portfolio team.

What first attracted you to LKWD?

I had worked with some LKWD staff previously. Super exciting project with so much to learn about in areas that extended my existing working knowledge.  

Has working at LKWD exceeded your expectations? 

Regularly seeing the game and company grow has been great. Seeing millions of people around the world playing what you have made is crazy.

What was your first role at LKWD?

Client Programer when we were a team of 20 odd people, way back in 2015.

How did you reach your current role?

I moved onto Feature Lead which covered helping with design as well as implementation of any features going into the client and monitoring the metrics once those features were live, specialising on our monetisation side. After that I moved on to help lead and build out our LiveOps team, looking after our NPC events, monetisation design, in-game marketing and feature balancing. We progressed from a team of 2 to 10 people. As LiveOps covers so much of the user-facing aspects of Avakin, I then moved on to my current role to help shape how we deliver and run all our content in the game.

How did LKWD support your career journey?

LKWD helped me evolve through my various roles. I’ve been very grateful to attend various events at Facebook, PocketGamer and GDC. Which has let me get a great insight into the latest trends in the mobile industry as well as a great way to meet and connect with our people in our industry.    

What is your superpower?

I see beauty in the quirky. Especially in people.

What does your role involve?

Making sure the player support department is running smoothly, which involves everything from the running of our Helpdesk, looking after the internal/external teams, and lots of data digging and reporting. In a nutshell, I’m responsible for making sure my department supports the product as best we can, and assisting our wonderful players that inhabit the Avakin world.

What first attracted you to LKWD?

I grew up playing simulation and social games, so I really wanted to work within a genre that I had a personal connection with. Lockwood also happened to be about 10 minutes from my home which was a very lucky coincidence! For my first role in the industry, I didn’t want to start off by being a small cog in a huge AAA company, so by joining a small studio this was an opportunity to have a big impact from the very start and it has worked out perfectly 😊.

Has working at LKWD exceeded your expectations?

Yes massively. When I joined, we were a tiny team all snug in the same room, and I love that Lockwood has grown to what it is now, to over 250 people. I’ve had the pleasure of being part of the growth of Lockwood, and back then I never expected the sheer amount of success that we would have. We will continue to grow and develop our product and I’m very excited to continue being a part of that journey. Also, I could not have predicted that I’d make some amazing friends along the way. Shout out to #TeamGirlSquad!

What was your first role at LKWD?

It’s a bit of a long-winded story, but the short version is:

I did some player testing back in 2010 when I was a student, before Avakin Life was published to the app stores. I followed Lockwood and Avakin’s progress as I pursued my degree, and after graduating I was referred to Lockwood by my tutor. I joined initially as a Community Assistant, which largely involved engaging with the players in-game and on social media.

How did you reach your current role?

After a few years as a Community Assistant, I was promoted to Player Support Supervisor as I naturally leaned towards the support side of my work. Then after another year, due to a department restructure, I was offered the opportunity to lead the new team.

How did LKWD support your career journey?

I’ve had lots of support along the way with great managers and mentors. I’ve always believed your colleagues should be your constant support network, as where there’s strong bonds, there’s strength in the team. Speaking from personal experience, Lockwood has facilitated my progression from an assistant to a lead with on-going management training, investing into employee wellbeing and providing flexibility when needed.

What is your superpower?

When faced with a problem, I am always looking for the best solutions and I am able to provide them really fast.

What does your role involve?

Planning and executing monetisation strategy and operational actions for Avakin Life. I look after the in-game economy but also game’s revenues. This makes the role a bit interdisciplinary as it touches on design, (some) analysis but above all creativity supported by data.

What first attracted you to LKWD?

Fran, who contacted me at a very right time. At first I didn’t think about the game (or the role) in all seriousness but after some research I was surprised to discover how deep and robust Avakin Life actually is and how many things there are that we can fix or develop to grow it even further.

Has working at LKWD exceeded your expectations?

Actually it has. I have a very high level of independence and my ideas and initiatives do not drown among other projects. People are extremely helpful which suits my style of work which is exploratory by nature. Also, starting a new job in the middle of a pandemic and travel bans meant an unknown territory which I am more than happy to have succesfully explored by now. And I quite like how it all turned out.

How did you find joining LKWD during a global pandemic?

I was quite worried about being left a bit out but since everyone is working from home, it quickly became apparent that Slack and Zoom conversations are enough to onboard and start working effectively. Most people are quite responsive so I am not missing the entire “go to someone’s desk to ask a question” routine. LKWD provided me with necessary hardware just on time and have been helpful around all problems that I bumped into.

How were you supported during your onboarding?

I received my hardware on my first morning (quite the logistics here) and I was supported by both my line manager and the wider team. In general it felt quite natural but I found it a bit difficult to bother so many unknown people over my first work days. Once I got seated in a few status meetings though, that feeling disappeared. Later in my first week HR provided me with a brief onboarding call which was not that impactful at that point because it felt it was mainly designed around real-world onboarding – possibly this has been changed since May.

What are you most looking forward to when lockdown ends?

Job-wise I am most looking forward to meeting all the people I work with, whom I never got to meet in person. It is surprisingly different to work with someone who you have never met in cafeteria, somewhere around the company or even at a pub. It feels quite cyberpunky because effectively you are working with a computer all day long.

And privately, I am really looking forward to resuming traveling.