Description

At Lockwood, our vision is to bring people together through Avakin Life so they can play, share and socialise! Listed as one of Europe’s fastest growing tech companies by the FT for 2020 as well as winning numerous TIGA and other awards several years in a row, our journey’s only just begun. With great benefits including an employee share scheme and profit related quarterly bonus, we’re a great destination for those who want to work on cutting edge social experiences in an environment that fosters communication and creativity. We’re always looking for good people – so if you’re a great person and an amazing developer we’d love to hear from you.

You’ll support our Character Art Lead in the R&D Team, producing content for new and existing technology and pipelines. This is a role that will see you also working alongside our in-house fashion team to develop and expand the thousands of items already available for Avakin’s. You’ll also help to shape and develop our internal tools, while also contributing to the future evolution of our company and products. You may also be involved in the wider ecosystem of our metaverse, informing decisions around other artistic aspects of our products.


Responsibilities

  • Developing skins, clothing, facial expressions, hair and similar content for Avakin;
  • Supporting R&D programmers in developing art assets to take advantage of pre-release features and upcoming technology;
  • Identifying and being a stakeholder for refinement and improvements to our internal tools, Maya Scripts, and workflows;
  • Working with our Technical Authors to document workflows and best practices for the development of content;
  • Working with fashion team to implement concept designs, and identify/suggest alternative options if needed;
  • Support Character Art Lead with additional tasks and prototype work as needed;
  • Provide input on future direction(s) of character art pipelines, tools and technology

Requirements

    • Experience working as a Character Artist within or for a studio;
    • Good working knowledge of Maya, Zbrush, Subtance Painter;
    • Understanding of standard art pipelines
    • Knowledge of version control software e.g. SVN, Git, Perforce;
    • Strong communicator
    • Able to manage multiple tasks at once.
    • Ability to document work for other audiences.


    Desired Skills & Qualities

    • Understanding of other art pipelines – environments/animations/marketing
    • Experience with Jira and Confluence
    • Understanding of asset optimisation/performance
Salary

Competitive Salary

Job Type

Art