At Lockwood, our vision is to bring people together through Avakin Life so they can play, share and socialise! Listed as one of Europe’s fastest growing tech companies by the FT for 2020 as well as winning numerous TIGA and other awards several years in a row, our journey’s only just begun. With great benefits including an employee share scheme and profit related quarterly bonus, we’re a great destination for those who want to work on cutting edge social experiences in an environment that fosters communication and creativity. We’re always looking for good people – if you are interested in helping us shape Avakin Life’s future, this is a great opportunity.
We are looking for an individual eager to provide support for our Development teams ensuring all implemented client and server-side changes to Avakin Life are functional and all risks are reported prior to release. This is a manual testing role. You will help ensure exciting, functional content is delivered to an engaged, player base. Working together with the QA Test Lead & Manager, you'll help define strong test strategies whilst advocating QA practices.
Other responsibilities for the role will include maintaining terminology databases/glossaries for game content. Creating Action Plans & Test-Cases as well as driving qualities with in-depth understanding of software design, implementation and integration.
You will work closely with the QA Lead, Feature Coordinator, Developers, and the Production team to verify that all areas of functionality are working upon release, investigate user complaints to find additional issues, and thoroughly report the outcome of all testing to stakeholders.
- Work with a host of different teams to eliminate issues before change list integration and to validate that features have reached the targeted quality levels;
- Compile trackers and reports for regression, checklists, and coverage;
- Proactively pick up testing requests from the development, and management teams;
- Create in-depth action plans and summaries for testing requests from the development and management teams;
- Analyse the information provided by the development, and management teams toidentify risk areas;
- Find and enter high-quality issues based on department standards and perform edge case scenario testing to ensure fixes have no knock-on effects;
- Take ownership for the testing of new features from development to post-release including:
- Act as first point of contact about the current state of the feature;
- Test-Plan creation;
- Test-Case creation;
- Initiate conversations with development, and management team members involved in the specific area of the game
- Create edge case test scenarios and assess potential knock-on issues;
- Organise and review testing by other in-house and/or outsourced testerstogether with the Test Lead and Feature Coordinator.
- Create and update Testing Documentation such as Confluence Articles & Test-Cases for various game areas and SDK integrations such as:
- Ads networks;
- Social Media & Platform Specific Integrations;
- Device Coverage;
- In-App Purchases;
- Smoke & Release Checks.
- Organise Functional QA coverage for said results & improve the process that drives these results together with the Test Lead & Feature Coordinator;
- Deal with user-impact, blocker, and high-risk issues by analysing, reporting, then escalating as appropriate;
- Collaborate with Test Lead & Feature Coordinator to ensure adequate test coverage and improve existing procedures;
- Work together with the other QA departments such as Automation, Certification, Tools etc to review, curate and report results;
- Participate in various meetings to offer updates on QA progress and learn about progress of other teams involved in said meetings;
- Partner up with Outsourced QA and support Outsourced QA in any questions or requirements they might have;
- Occasional support for the Content team on testing:
- Live Operations events and dynamic changes in a live game environment;
- Environments, furniture and clothing items from an asset and functional POV.
- At least two years in a QA position in Mobile, Console, Web, or Computing;
- Strong ability to work under pressure in a fast-paced environment and to meet given deadlines;
- Strong knowledge of the Software Development Lifecycle;
- Understanding of the Freemium business model;
- Strong understanding of Quality Assurance testing including concepts, processes,and troubleshooting procedures;
- Skilled at managing own workload;
- Excellent written and verbal English skills;
- Keen eye for detail.
- Previous experience working in the games industry;
- Previous experience with Social and/or Mobile games;
- Interest and knowledge of mobile platforms inc. Google Play, and Apple;
- Previous experience working on Freemium and/or Social mobile games;
- Experience with leading a small team of testers.